21 June 2026
·8 min read
A report by the US-India Strategic Partnership Forum and WinZO Games projects India's gaming market could reach $6 billion by 2028. That's not a forecast you can ignore if you're a UK-based creator, brand marketer, or agency leader looking for the next growth frontier.
India already has a base of about 568 million gamers. To put that in perspective: that's more than eight times the entire UK population. And they're not just casual mobile players—they're spending on in-game purchases, watching live streams, and engaging with creator content at rates that would make most Western markets jealous.
For UK gaming creators and brand marketers, this isn't a distant opportunity. It's a live one. Indian game development companies like Juego Studios and Lakshya Digital have already worked on global AAA titles. The infrastructure for collaboration exists. The question is whether you'll move before your competitors do.
When we talk about 568 million gamers, we're not talking about people who occasionally play Candy Crush on the tube. India's gaming audience spans hyper-casual, mid-core, and hardcore segments. The revenue projection of $6 billion by 2028 reflects a compound annual growth rate that outpaces most other entertainment sectors globally.
For UK creators who've built audiences around gaming—streamers, YouTubers, esports personalities—India represents a massive untapped audience. But you can't just repurpose your English-language content and expect it to land. You need local partners who understand the market, the platforms, and the cultural nuances.
That's where Indian game development studios come in. They're not just building games; they're building ecosystems. And they're actively looking for international collaborators to bring fresh IP, talent, and marketing reach into their projects.
Lakshya Digital has contributed to games such as Elden Ring, Final Fantasy XVI, Street Fighter 6, Alan Wake II, and Forza Motorsport. That's not a small indie outfit—that's a studio with over 800 professionals operating across Gurugram, Pune, Manila, Seattle, Tokyo, and Bengaluru. They've proven they can deliver world-class work.
Juego Studios, headquartered in Bangalore with offices in the USA (Silicon Valley), UK, Saudi Arabia, and more, was founded in 2013 and has a team of around 300 professionals. They've delivered 500+ games and app projects with over 100 million downloads. Their client list includes Walt Disney, Sony, 20th Century Fox, Time Warner, Animoca, and MPL.
These aren't companies you need to educate about quality. They've already earned their stripes. What they need are partners who can amplify their reach in Western markets—and that's where UK creators and brand marketers come in.
If you're a UK gaming creator looking to break into the Indian market, don't start by trying to build an audience from scratch. Start by partnering with studios that already have distribution and credibility. Juego Studios and Lakshya Digital are obvious entry points, but there are others worth exploring.
Capermint Technologies has delivered more than 500 projects with over 100 million downloads and a 90% client retention rate. Hyperlink InfoSystem has delivered over 4,500 apps, 140+ games, and 2,200+ websites for 2,700+ clients across 30+ countries. These companies have the infrastructure to support cross-border collaborations, from co-development to co-marketing.
The playbook is simple: approach them with a proposal that combines your UK audience and creator expertise with their local market knowledge and development capabilities. Offer to co-create content, co-stream launches, or co-brand events. The studios get access to your audience; you get access to theirs.
This is where most creator-brand partnerships fall apart—they're based on gut feel rather than data. If you're serious about entering the Indian gaming market, you need to know which games are trending, which creators are driving engagement, and which platforms are winning.
Platforms like MiraReach can help you score inboxes and prioritise outreach to Indian studios based on fit, not guesswork. The same way you'd use data to identify the right brand partners in the UK, you should use it to identify the right studio partners in India. TikTok's engagement hit 3.70% in 2025—Instagram flatlined at 0.48%. That kind of platform data matters when you're deciding where to focus your collab efforts in a new market.
India's live streaming market is exploding. Gaming live streams on platforms like YouTube, Loco, and Rooter are drawing millions of concurrent viewers. For UK creators who already have a live streaming presence, this is a natural entry point.
Consider co-streaming with an Indian creator during a major game launch. Or host a cross-border tournament where UK and Indian teams compete. The content writes itself, and the audience crossover is real. Live streaming hits $221B by 2031—here's why your creator collab ROI just shifted. That global trend is even more pronounced in markets like India where mobile-first consumption is the norm.
Before you reach out to any studio, spend time understanding the Indian gaming ecosystem. Which genres are popular? Which platforms dominate? Who are the top Indian gaming creators? What are the cultural sensitivities around gaming content?
This isn't a market you can enter with a spray-and-pray approach. The studios that succeed in cross-border collaborations are the ones that do their homework. Use tools like MiraReach to automate prospect discovery and prioritise studios based on your specific criteria—genre, audience size, platform focus, past collaboration history.
Once you've mapped the landscape, build a list of 20-30 studios that align with your brand or creator profile. Include Juego Studios, Lakshya Digital, Capermint Technologies, and Hyperlink InfoSystem, but also look for mid-sized studios that are hungry for international exposure.
Your outreach should be personalised and value-driven. Don't send a generic "let's collaborate" email. Reference their specific work—mention Elden Ring if you're reaching out to Lakshya Digital, or Disney if you're reaching out to Juego Studios. Show that you've done your research and that you understand what they bring to the table.
Not every studio will respond. Some will be too busy, some won't see the value, and some just won't be a good fit. That's where inbox scoring becomes critical. Instead of manually tracking who replied and who didn't, use a platform that scores your inbox and surfaces the most promising conversations.
MiraReach's inbox scoring feature does exactly that. It analyses your email conversations and tells you which leads are hot, which need follow-up, and which are dead. This isn't a nice-to-have—it's a necessity when you're managing outreach across time zones and cultures.
Cross-border collaborations come with unique challenges: currency fluctuations, legal frameworks, intellectual property rights, and cultural differences in negotiation styles. Be upfront about these issues and get everything in writing.
Consider starting with a short-term project—a co-stream, a sponsored tournament, or a limited-edition in-game item—before committing to a long-term partnership. This gives both sides a chance to test the waters without overcommitting.
The timing couldn't be better. 23% of your marketing budget now flows to creator partnerships, and brands are actively looking for new markets to deploy that spend. India's gaming market is projected to hit $6 billion by 2028, and the studios are already global-ready.
Meanwhile, UK creators are facing saturation in their home market. The same 50 creators compete for the same 20 brand deals. India offers a fresh audience, a new set of brand partners, and a chance to differentiate yourself from the pack.
The studios are ready. The audience is there. The data is clear. The only question is whether you'll act on it.
You've got the data. You've got the strategy. Now you need the tool that makes outreach scalable and measurable. MiraReach automates prospect discovery, email outreach, inbox scoring, and meeting prep—so you can focus on building relationships, not managing spreadsheets.
Whether you're a UK creator looking to partner with Indian studios or a brand marketer planning your next cross-border campaign, MiraReach gives you the infrastructure to move fast and smart. See MiraReach plans and start turning India's gaming boom into your next growth story.
A report by the US-India Strategic Partnership Forum and WinZO Games projects India's gaming market could reach $6 billion by 2028. As of 2025, the market is already one of the fastest-growing in the world, with about 568 million gamers.
Lakshya Digital has contributed to games such as Elden Ring, Final Fantasy XVI, Street Fighter 6, Alan Wake II, and Forza Motorsport. Juego Studios has worked with clients including Walt Disney, Sony, and 20th Century Fox, delivering over 500 projects with more than 100 million downloads.
Start by researching studios that align with your audience and content style. Reach out with a personalised proposal that highlights mutual value—co-streaming, co-branded content, or cross-promotion. Use tools like MiraReach to automate prospect discovery and inbox scoring to prioritise the most promising conversations.
YouTube dominates gaming content consumption in India, followed by live streaming platforms like Loco and Rooter. TikTok-style short-form video is also growing rapidly for gaming clips and creator content. Platform preferences vary by region and language, so local research is essential.
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