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390M MENA gamers now outpace Europe—gaming collabs in UAE/KSA just became your fastest ROI play
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390M MENA gamers now outpace Europe—gaming collabs in UAE/KSA just became your fastest ROI play

11 June 2026

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8 min read

The Number That Should Rewrite Your Outreach Script

3.578 billion. That's how many people played video games in 2025, according to Newzoo's 2025 Global Games Market Report. A 4.4% jump from 2024. Gamers now represent 61.5% of the world population. If you're a sales professional or agency leader running creator collaborations, that number isn't trivia—it's a mandate.

But here's where it gets specific for you: the MENA region grew 6.8% year-over-year, the fastest of any region globally, hitting roughly 390 million gamers. The UAE sits at the centre of that explosion. And if your outreach strategy still treats gaming creators as a niche, you're leaving money on the table.

Let me show you why this data demands a shift in how you prospect, pitch, and partner with creators—and how to do it without wasting time on dead leads.

Why MENA's 6.8% Growth Is a Creator Collab Signal, Not a Statistic

Most sales teams look at regional growth numbers and file them under "interesting but not urgent." That's a mistake. The MENA gaming market isn't just growing—it's structurally different from saturated markets like North America or Europe.

North America added 285 million gamers at 2.3% growth. Europe hit 715 million at the same rate. Those are mature, competitive landscapes where every brand is already chasing the same creators. MENA, by contrast, is still in its acceleration phase. Fewer brands have locked in partnerships. The cost of entry is lower. The audience is younger, mobile-first, and hungry for localised content.

Consider this: mobile commands 83% of all gamers by player count globally—2.985 billion people. In MENA, that percentage skews even higher because of high smartphone penetration and limited console infrastructure in some sub-regions. If you're running creator collabs in the UAE, you're not just reaching gamers; you're reaching a population that lives on their phones. That changes the format, the platform, and the pitch.

What This Means for Your Sales Pipeline

If you're an agency pitching creator collaborations to brands in the UAE, your value proposition just got stronger. The data gives you a concrete hook: "Your competitors are still targeting North America. The growth is here."

But you need to back that up with real creator profiles. Not generic influencers. Gaming creators who stream on Twitch, post on TikTok, and have audiences that match the demographic—average gamer age is 36, women make up 47% of US gamers (ESA 2025), and teens 13-17 play over 15 hours weekly. Your outreach needs to reflect that nuance.

Mobile Gaming: The 444-Billion-Hour Opportunity You're Ignoring

Here's a number that should make you sit up: total time spent on mobile gaming in 2025 hit 444 billion hours, per Sensor Tower. That's not a typo. Billion. With a B.

Meanwhile, Xbox Cloud Gaming hours climbed 45% year-over-year. Cloud gaming is still small relative to mobile, but the trajectory is clear. Gamers are shifting to accessible, low-friction platforms. That means creators who produce mobile-first content—short-form gameplay clips, mobile game reviews, live streams from phones—are undervalued compared to console-focused creators.

If you're prospecting for collabs, look for creators who have strong engagement on mobile-native platforms. TikTok's engagement hit 3.70% in 2025 while Instagram flatlined at 0.48%. That's not a coincidence. Mobile gamers are on TikTok. Your creator shortlist should reflect that.

The Console vs. Mobile Trap

Too many sales teams default to console creators because they're visible—big Twitch streams, sponsored YouTube videos. But console only accounts for 645 million players globally. Mobile is 2.985 billion. That's 4.6x larger. If your collab strategy is weighted toward console creators, you're optimising for a minority audience.

Does that mean drop console creators entirely? No. But balance your portfolio. The brands you're pitching to want reach. Mobile delivers it.

Revenue Reality Check: $188.8 Billion and Climbing

Global gaming market revenue hit $188.8 billion in 2025, on track for $205 billion in 2026. US consumers alone spent $60.7 billion on video games in 2025, according to ESA. That's more than the global box office. More than music streaming. More than most people realise.

For context: creator ad spend hit $43.9B in 2025, and 87% of brands are still underspending their budgets. The gap between gaming revenue and creator investment is enormous. That gap is your sales opportunity.

When you pitch a brand on a gaming creator collab, you're not asking them to take a risk on an unproven channel. You're asking them to allocate budget to an industry that's nearly $200 billion and growing. The data does the heavy lifting. Your job is to connect the dots between that revenue and their specific campaign goals.

How to Use Revenue Data in Your Outreach

Don't lead with "gaming is big." Lead with specificity. "The gaming market is $188.8 billion. Your competitor in the UAE just signed a six-month collab with a local Fortnite creator. Here's the ROI they're seeing."

If you don't have that competitor data, use the regional growth numbers. "MENA grew 6.8% last year. That's 390 million potential customers. A creator collab gives you direct access to that audience."

Numbers like these work because they're verifiable. They're not fluff. They're from Newzoo, ESA, Sensor Tower. Cite them. Your prospects will check. Make sure you're right.

Esports and Live Events: The Collab Window Is Narrowing

League of Legends Worlds 2025 final peaked at 6,752,585 concurrent viewers. That's not a typo either. Esports audiences are massive, engaged, and loyal. But they're also time-bound. The peak happens during the event. After that, attention scatters.

This is where your sales timing matters. 48 teams, 16 cities, one collab window: gaming and fitness creators are already locked in with brands for World Cup 2026. The same principle applies to esports. If you wait until the week of Worlds to pitch a collab, you're too late. Brands and creators are planning 3-6 months out.

Use the esports calendar as a prospecting trigger. When a major tournament is announced, that's your signal to reach out to brands in the same vertical—energy drinks, hardware, apparel—and offer a creator partnership tied to the event. The data gives you the timeline. Your outreach gives you the deal.

The 8.45-Hour Weekly Engagement Anchor

Average weekly playtime worldwide is 8.45 hours. Teens 13-17 average more than 15 hours. That's not passive consumption. That's active, engaged time. Compare that to average social media scrolling time. Gaming wins on depth of engagement.

When you pitch a creator collab, frame it around engagement, not impressions. "Your target audience spends 15 hours a week playing games. A creator partnership puts your brand inside that experience." That's a stronger argument than "we'll get you 100,000 views."

How to Prospect Gaming Creators in MENA Without Wasting Time

Here's the problem most sales teams face: finding the right creators is manual, slow, and full of false positives. You scrape lists. You send cold emails. Most don't reply. The ones who do are either too expensive or too small.

That's where a platform like MiraReach changes the game. Instead of guessing, you use AI to score inboxes, prioritise prospects based on engagement signals, and automate the outreach sequence. You're not blasting 500 identical emails. You're sending 50 highly relevant ones to creators who actually fit the brief.

For MENA specifically, you need localised signals. A creator with 50,000 followers in Dubai is worth more to a UAE brand than a creator with 500,000 followers in the US. The engagement is higher. The cultural alignment is tighter. The logistics are simpler. 23% of brand budgets now flow to creators, and that share is growing. Make sure your pipeline captures the right ones.

Three Steps to Fix Your Creator Prospecting

First, define your ideal creator profile by platform, region, and engagement rate—not just follower count. Second, use inbox scoring to identify which creators are actively looking for brand deals. Third, automate the initial outreach with personalised variables—mention their recent stream, a specific game they played, or a collab they did last month.

This isn't theory. It's how you move from "we should do more creator collabs" to "we closed three deals this quarter."

Ready to Turn Gaming Data into Closed Deals?

You now have the numbers: 3.578 billion gamers, 6.8% MENA growth, 444 billion mobile hours, $188.8 billion in revenue. The question isn't whether gaming creator collabs work. It's whether your sales process can find and close the right partnerships before your competitors do.

MiraReach automates prospect discovery, inbox scoring, and meeting prep so you spend less time searching and more time closing. See MiraReach plans and start targeting the creators that matter.

Frequently Asked Questions

How many gamers are there in the world in 2025?

There are 3.578 billion gamers worldwide in 2025, a 4.4% increase from 2024. That represents 61.5% of the global population, according to Newzoo's 2025 Global Games Market Report.

Why is the MENA region important for gaming creator collaborations?

MENA is the fastest-growing gaming region at 6.8% year-over-year, reaching roughly 390 million gamers. The UAE, in particular, has high smartphone penetration and a young, mobile-first audience, making it a prime market for creator partnerships that are still relatively under-tapped by global brands.

What percentage of gamers play on mobile?

Mobile commands 83% of all gamers by player count, with 2.985 billion mobile players globally. Total time spent on mobile gaming reached 444 billion hours in 2025, making it the dominant platform for reaching gaming audiences.

How can sales teams find the right gaming creators for brand collaborations?

Sales teams should focus on engagement rate over follower count, use platform-specific signals (like TikTok's 3.70% engagement rate), and leverage AI-powered tools like MiraReach to score inboxes and automate personalised outreach. Targeting creators in high-growth regions like MENA can also reduce competition and lower acquisition costs.

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